Environement

In order to make the game better and inlcude more of an atmoshpere I turned the lighting down to give the appearence of night time and added some scary music in order to make the game more tense.

This actually had a much stronger effect than I had first imagined as shown in the video below where i spawn in and start running but then panic back into a tree and die.

The next things to add in are a game over screen as well as fixing the bugs where zombies don’t die when shot. Also i figured out that when they do die its the spanwer object that is destroyed not the zombies themselves which is why no more spawn.

The music used in the game is royalty free music and can be found at: https://www.fesliyanstudios.com/royalty-free-music/downloads-c/scary-horror-music/8

Enemies

The link seems to have broken for the last video so here is a link to it:

Moving on from the player character I have now added enemies into the game which chase the player character around and can be shot. This is the main purpose of the game and where the fun is had. At the moment though the game is a bit buggy with the zombies not always being destroyed when hit as well as when they are destroyed the actual game object is destroyed which means no more enemies are spawned breaking the game. Another issue currently is that the zombies are very simple they only have one behaviour which is to pursue the player whilst this is fun for a while it gets repetitive and therefore boring very quickly. Here is a video of how the zombies behave currently

As you can see in the video the zombies spawn in initially but then as the first few are destroyed they all dissapear.

Terrain

Before beginning to add any characters into my game I started work on my terrain. This process was much simpler than I thought it would be and after some research I decided to use the Unity Standard Asset pack in order to create my terrain. This can be found here: https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351 . This asset pack contained all the textures and models I needed to create my simple Forest terrain that i wanted. It included grass and trees as well as some water to create a Lake. I have attached some images of my terrain below.

Starting Off

To begin with I decided I would create a simple terrain which would most likely be a Forest biome surrounded by mountains. This would allow me to keep the player within the game area in an easy way. After doing some research about how to best implement some AI behavours into my game I figured a first person shooter type game would allow me to implement a seek behaviour when the player gets too close too an enemy character and if the character was beyond a set distance the enemy characters could just wander or patrol a certain area. I have decided to use Unity to create my Project as opposed to netlogo as I have experience using Unity from a previous module. I will Spend the week researching what elements I like from various first person games and what works well as well as beginning to work on my terrain.

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