In order to make the game better and inlcude more of an atmoshpere I turned the lighting down to give the appearence of night time and added some scary music in order to make the game more tense. This actually had a much stronger effect than I had first imagined as shown in the videoContinue reading “Environement”
Author Archives: eeu917
Enemies
The link seems to have broken for the last video so here is a link to it: Moving on from the player character I have now added enemies into the game which chase the player character around and can be shot. This is the main purpose of the game and where the fun is had.Continue reading “Enemies”
Player Character
In order to create a player character I decided to use assets off of the unity store. I settled for the Easy FPS package by Mario Haberle which can be found here: https://assetstore.unity.com/packages/3d/characters/humanoids/easy-fps-73776 Here is some footage below of how the player character looks and handles.
Terrain
Before beginning to add any characters into my game I started work on my terrain. This process was much simpler than I thought it would be and after some research I decided to use the Unity Standard Asset pack in order to create my terrain. This can be found here: https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351 . This asset packContinue reading “Terrain”
Starting Off
To begin with I decided I would create a simple terrain which would most likely be a Forest biome surrounded by mountains. This would allow me to keep the player within the game area in an easy way. After doing some research about how to best implement some AI behavours into my game I figuredContinue reading “Starting Off”